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What is in the blood-soaked envelope the archaeologist gave Tanya just before she died?
45th Place - 22nd Annual Interactive Fiction Competition (2016)
| Average Rating: based on 11 ratings Number of Reviews Written by IFDB Members: 1 |
This is a very branching game, with, I assume, 10 endings (I've seen 4 or 5).
It has extensive styling of the words and background, which was a little grating but much better than the standard style.
This was a mostly branching game, meaning that most choices end up sending you on different paths. However, a lot of the paths are just quick bad endings, so there is one main correct path.
The story and writing were okay, I would say above average for unedited Internet stories. There was some profanity, but not a lot.
Overall, it could be a fun short sci fi game for a lunch break.
The Breakfast Review
There are a couple of interesting ideas going into this, but I find the execution a little ... I don't know. Sketchy? A lot of the text feels more like outline notes than story prose. Things are stated in a very bland, matter-of-fact manner, as though the author were quickly putting down thoughts on what the scene should contain without considering the way the sentences flow into each other to form a scene ... or, for that matter, how one scene should lead into the next.
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Narrativium
A more suitable title might have been Choose Your Own Male Gaze: the author wastes no time in getting the protagonist into a skimpy top and denim shorts, using her "feminine wiles" to evade capture and coerce NPCs at the drop of a hat. To complete the Mary Sue trifecta, she's also great at fighting! And super-smart!
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Less-linear Twine Games by Nathaniel
Twine (or other hypertext) games where your decisions make a significant difference, and the story changes significantly based on them (not just resulting in your death).