(This is a lightly-edited version of a review I posted to the IntFiction forums during 2022's IFComp).
Before you embark on a journey of revenge, says the proverb, dig two graves. It’s an admirably pithy way of foregrounding the corrosive effects of giving yourself over to the single-minded pursuit of vengeance, even if it does raise some practical questions (if you dig them before you leave on a journey, does that mean some poor schmuck of an undertaker has to haul two rapidly-moldering bodies all the way back to the graves? Seems inefficient!)
Sadly, I can’t tell you whether HOURS grapples with the psychological and logistical complexities raised by the adage, because bugs meant I failed in my quest to assassinate the Shogun of the game’s techno-magic empire; his legions of soldiers stymied me just for a moment, but “I need usable code to the right of =.” ended my journey right quick. I can relate that I did not excavate any tombs at the outset, and in fact launched into this quixotic adventure without much in the way of forethought at all. The protagonist is a soldier in the Shogun’s army (initially nameless, though later it’s revealed he’s called Jack so he probably should have stuck with him man-with-no-name schtick. At least he makes out better than the poor Shogun, whose parents called him Charlie) – sorry, lost the plot there for a moment, a soldier who’s told by a ghost that he’s gonna die, so he might as well assassinate his own leader.
Lest you think I’m bottom-lining this in too conclusory a fashion, here’s the passage in question:
According to an apparition you saw on the battlefield, you had less than a day to live.
“How?” you asked. After all, you didn’t feel any different from usual.
“It may not look like it, but it’s your injuries. You’ll die soon.”
“…”
(Jack is a master of JRPG-protagonist ellipses).
“You will die by dawn tomorrow.”
You pull an arrow from your arm and tear a piece of cloth off a corpse to use as a bandage.
“…”
“Nothing to say?”
“…”
(See? I told you!)
“Well, since you’ll die anyway… I have a little favour to ask of you in the last hours of your life. Could you help to assassinate the Shogun of your nation? I’ll keep you alive with magic until dawn, but that’s the most I can do.”
Jack is quickly teleported to the capital city, leaving him with only five hours to spare, so he immediately – rents a room in an inn (hopefully an option to invest in his 401(k) will be added to a post-Comp release). While you have the option to mope around until dawn kills you, you can also just march down to the Shogun’s castle and launch a frontal assault on his personal bodyguard of hardened mercenaries, which isn’t suicidal because Jack just remembered he has a magic sword that can kill people if you stab where they used to be – this makes for a badass fight scene though also makes me wonder why he doesn’t just head to the hospital where the Shogun was born and skip some steps. Anyway after interrogating the lone survivor about some heretofore-unmentioned magical soldiers, Jack heads to a slave auction where poor captives who seem to have X-Men style superpowers are tortured and sold to the highest bidder (I’m not sure what level of Econ Shogun Charlie got to in college, but his failure to establish a monopsony here feels like a major oversight). And then the aforementioned bug brought proceedings to a halt.
I’ve been making fun, but honestly, I was disappointed not to see where things ended. HOURS has the demented, incomprehensible energy of the kind of anime I occasionally was able to watch when I was a kid in the early 90s, where someone at school’s uncle’s cousin stayed up until midnight to tape a poorly-dubbed episode from two thirds of the way through the run of some show you’d never even heard of before and never would again, except the station wasn’t paying attention to the timings so it cut off right before the end so they could run a Thighmaster infomercial. I can’t say that it’s good, but I was carried along by its silly enthusiasm for a while, even as I was MST3king it in my head – and getting any kind of emotional response out of the audience is something a first-time author can be proud of. HOURS isn’t an especially auspicious starting point, no more so than a two-grave cemetery, but here’s hoping the author’s journey into IF creation comes to a better end than Jack’s quest did.