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climbing 208 feet up the ruin wall

by Porpentine profile

Climbing Simulator
2013

Web Site

(based on 32 ratings)
1 review

About the Story

-OVER 207 FEET
-MORE THAN 1,000,000 PROCEDURALLY GENERATED VINES
-REALISTIC WEATHER SYSTEM
-LOOKS LIKE WE GOT A “CLIMB”-INAL INVESTIGATION


Game Details

Language: English (en)
First Publication Date: April 28, 2013
Current Version: 1
License: Freeware
Development System: Twine
IFID: Unknown
TUID: z37dorpg927v211q

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Member Reviews

5 star:
(4)
4 star:
(13)
3 star:
(9)
2 star:
(5)
1 star:
(1)
Average Rating:
Number of Reviews: 1
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1 of 2 people found the following review helpful:
A Ludum Dare competition game with classic Porpentine elements., February 3, 2016

This game was entered in Ludum Dare, a 24-hour game competition.

This game is classic Porpentine. Strong writing, extreme repetition, the game as a metaphor for a relationship, occasional profanity, and a variety of bodily fluids. This game has little violence or sexual references compared to her other games.

The main mechanic is climbing. You climb a wall. Then stuff happens.

Porpentine as an author is reminiscent of the 19th century authors who wrote extremely triply material. Samuel Coleridge and Edgar Allen Poe come to mind.


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Vertical Games by Anya Johanna DeNiro
Looking for games that really explore verticality, which go up (way up) in their setting. Human-made structures in particular: towers, skyscrapers, radio antennae. Games that figuratively can make you feel dizzy, particularly after a...




This is version 3 of this page, edited by Zape on 3 May 2021 at 2:27am. - View Update History - Edit This Page - Add a News Item