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[Adrift 4 game - please do not play with Adrift 5 as the compatibilty with Adrift 4 games is low]
They said there was no way to get inside the fortress. They said a man would have to have a death wish to even try. They said it was less than a one in a million chance that someone could get inside, rescue the princess and kill the warlord who controlled the fortress. Then they added the anti-aircraft guns. The odds became even worse.
They said getting inside the mission to rescue the kidnapped princess, assassinate the warlord, blow up the fortress and get out in one piece was impossible.
Of course, they never reckoned with The Bulldog…
Nominee, Best Puzzles - 2006 XYZZY Awards
Co-Winner - InsideADRIFT Game of the Year Comp 2006
4th Place - Spring Thing 2006
| Average Rating: based on 3 ratings Number of Reviews Written by IFDB Members: 1 |
This game by David Whyld has 52 rooms, 5 npcs, and a ton of puzzles. These puzzles were hard and confusing to me, except for one thing: you can skip most of them. You are assigned a etc number of hit points, and each time you reach an enemy guard or a cliff, you can just rush through and get hurt, or be clever.
Even the real solutions usually have multiple options. However, I ended up being frustrated a lot. One thing to know is that if you know a password, you just type the pazsword, not SAY or anything like that.
You are a commando type guy rescuing a princess from a Nazi-style fortress. There are some intriguing locations.
Overall, this is off the beaten path of IF, but I didn't regret playing.
IFIDs: | ADRIFT-400-4C685A19E1FB4A6ABA2CE438795CE1C5 |
ADRIFT-400-B38D7DB39348449BD8AF34E8FEE11408 |