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About the Story
Imagine a world where you sell your labour power for less than the value produced by your labour, and your company profits from this surplus value. Welcome to Dungeons & Deadlines, a card game where you have to balance work and life, success and sanity, career and family to survive the probation period of 31 days. How long will you last? Will you burn out or fade away?
"Sounds like a soul-crushingly awful way to pour salt in your corporate wounds? Don’t worry! There’s cheery polyphonic jingles and quotes from such beloved entrepreneurs like Elon Musk, John McAfee, and Pablo Escobar to encourage you along the way. Happy Humpday, cogs!"
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"You’re working an awful job and must balance career, home life and your own sanity. Your cruel bosses want to milk every last dime out of your hard labor, and you can be assured you’ll only be collecting 1/67th of what that labor is worth. Worse yet, you’re on probation and will be fired if you can’t make it 31 days in a row. You’ll see one of five different endings depending on whether you accomplish that or not."
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Number of Reviews: 1
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This game is kind of a blend between micro-text RPGs (like the Twinyjam game 'RPG-ish') and Fallen London (except instead of random cards you get fixed cards with random-ish effects).
It has some actually pretty good 8-bit music and a custom display. You are trying to survive 62 days, keeping your esteem, family, health, and stress at healthy levels.
I liked the conceit, but 62 days is really long. I died around round 39, and had seen a lot of repeated text. Maybe that's the point? Maybe you're meant to die?
I had two different encounters with sexual content, roughly as explicit as a PG-13 comedy in the US.
Edit: The game has been updated, including trimming the timeframe down substantially. Check it out!
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