The Train To Abaddon

by Marshal Tenner Winter profile


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Number of Reviews: 2
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A Decent Steampunk Game!, November 16, 2014

This game is as it promises to be as stated on the game's page. It's short, it's interesting, and it's fun. Games made by Marshal are usually interesting to play and this one is not different.

The game itself is quite minimal, which would serve well as a Speed-IF game. It lacks a in-game hint menu, but since it's quite short, it won't really affect anything. As one of the reviews above states, nothing really goes on in the train. But I am pretty sure that is what will happen in a real attacked train, with the exception of random people running around. More NPC's implemented will definitely improve the game.

The puzzles in this game aren't too hard and mostly uses common sense. When I (Spoiler - click to show)had to fight the clockwork man, the only thing I had in my inventory was the bucket. Why not try using it? In the end, it worked! Shooting it had no effect.

But I'm currently stuck at 1 puzzle that I have no way of solving. (Spoiler - click to show)At the end, there are these robot dogs that I'm suppose to destroy. I found the gem, but I don't really have anything to deal with the robots. Poor Cloe died when I tried to shoot them. I guess I was suppose to use the bucket of sand, but it's too bad that I used it on the robot man.

Having some achievements to earn in the game is also a plus. It gives some extra replay value into the game, though we might be left in the dark if we don't actually know what do we have to achieve. Perhaps making an ABOUT menu with the list will help. A walkthrough will be appreciated too!

Overall, this game has potential to work out fine. More NPC's and some hints to help players help will make it work out nicely. Time for a version 2.0!

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BlitzWithGuns, November 16, 2014 - Reply
How could I miss that? Thanks for telling! Just completed the game and I managed to get 5 achievements :D
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