This PunyJam game shows a lot of skill at different programming tasks but feels like it was incomplete. I'd be happy to bump up the score if it were expanded.
You wake up in your room on a day that feels like it will be long. There are no instructions besides telling you that you should wake up.
So I wandered through the building, picking things up as I went. On my way out I grabbed some coffee, and then I went to a new building, solved a simple puzzle, and the game ended.
The game does enough that I can tell the author has some pretty good programming and the writing was interesting (like with the three objects in the box at the beginning of the game). It just felt like a lot was missing, like overall guidance or more material.
It's possible I missed some secret that hides the 'true' gameplay so feel free to let me know if that's true!