Download


VMC10​_073D.zip
Contains VMC10.exe
Type CLOAD & hit ENTER then select MORLOCKS.​C10 in the JimG subdirectory of the Cassette directory. Type RUN & hit ENTER.
Windows Application (Windows XP and later) (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
Story File
Requires a Z-Code interpreter. Visit IFWiki for download links.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

The Cavern of the Morlocks/La caverne des Morlocks

by François Coulon

Horror
1985

(based on 2 ratings)
1 review

About the Story

Eh oui ! Depuis H.G. Wells, on n'a rien inventé de mieux comme jeu d'aventures : à vous de délivrer la belle princesse... (L'Ordinateur Individuel 77HS décembre 1985)

In addition to the version for the Matra-Hachette Alice, there is a version for the TRS-80 MC-10, in English.

A walkthrough can be found here


Game Details

Language: French (fr)
Current Version: Unknown
License: Public Domain
Development System: BASIC
Forgiveness Rating: Nasty
IFID: Unknown
TUID: yern8xmey2e5dcwj

Tags

- View the most common tags (What's a tag?)

(Log in to add your own tags)

Member Reviews

5 star:
(0)
4 star:
(2)
3 star:
(0)
2 star:
(0)
1 star:
(0)
Average Rating:
Number of Reviews: 1
Write a review


Early Multiple Ending Adventure, September 7, 2014
by jgerrie (Cape Breton Island, Canada)
Related reviews: Basic Text Adventuring

This text adventure in the 8-bit Basic program category is unique in several ways. First, its design permits multiple narrative pathways to the completion of the adventure (despite the limits imposed on these possibilities by the 8-bit machine hardware it was developed on--the Matra-Hachette 'Alice' computer). Second, its single key entry decision and navigation system is a refreshing departure from the much more standard two word parser system, and is very appropriate for its multiple attempt variable ending play format. Third, it is based (very roughly) on a classic work of fiction. Although its single keystroke system is somewhat similar to other extremely simple early Basic text adventures, the number of rooms, the multiplicity of narrative arches (in which randomness, decisions and the objects and paths selected make a substantial difference), and the playful and well crafted scenarios make for quite an enjoyable hour or so of distraction. Although a game like this will be of no interest to hard core modern players of interactive fiction, it certainly will be of interest to those curious about early 8-bit computer systems and the Basic programming efforts of coders grappling with the inherent limitations of such systems.

The Alice was a French introductory computer system somewhat akin to the Sinclair ZX-81 or even the Spectrum, which shared some hardware elements with the TRS-80 Micro Color Computer from Tandy, upon which it was based. The version of the game I played was ported and translated by me from the Alice original program by François Coulon.


If you enjoyed The Cavern of the Morlocks/La caverne des Morlocks...

Related Games

People who like The Cavern of the Morlocks/La caverne des Morlocks also gave high ratings to these games:

Galaxy Trek Adventure #1, by Howard Batie
Average member rating: (3 ratings)
You are captain of the starship Enterprise and awoke moments ago to find an empty ship. No one responds-- Spock, Chekhov, Sulu, Scotty, Uhuru... Is this the Klingon's final victory? From Hot Coco Magazine (August 1983). Original by Randy...

Busted!, by Jon Drukman and Derek Pizzuto
Average member rating: (4 ratings)
"Returning from classes, you find a message from your friend Keith on your answering machine. He has been "busted" by the cops; and if you aren't careful, you will be, too..." [--blurb from The Z-Files Catalogue]

Uncle Tays' House Adventure, by inexorabletash
Average member rating: (1 rating)
In this adventure you find treasures and valuables in your mad uncle Tays' house type simple commands: north, south, etc. To move (or just 'n', 's'). Take and drop, inventory, look, read, move, and so on. Some commands are complex: 'move...

Suggest a game




This is version 9 of this page, edited by auraes on 17 August 2018 at 4:38am. - View Update History - Edit This Page - Add a News Item