Escape From the Tomb of the Celestial Knights

by Megona

2024
Quest


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Review

1 of 1 people found the following review helpful:
An atmospheric Quest game about, well, escaping a tomb, May 27, 2024
by MathBrush
Related reviews: 15-30 minutes

This game was part of the Back Garden in Spring Thing. In it, you wake up inside a sarcophagus in a tomb, and have to find your way out.

Here's my breakdown:

-Polish: The game could use more synonyms for things. Sometimes to use an item on another item you have to VERB SECOND THING and sometimes USE NOUN, which was a bit confusing.

-Interactivity: The lack of synonyms as above also caused some difficulties with the interactivity. There were mazes, but those weren't too bad and were easy to map mentally.

+Descriptiveness: I felt like some parts of the game had some pretty neat descriptions. I liked the opening in the box, and the ending sequence, and overall I could imagine the whole place (it reminded me of an NES Zelda dungeon).

+Emotional impact: I liked the atmosphere and enjoyed the feel of the game.

-Would I play again? The game was pretty slight and felt like it didn't tell a whole story, but I would play a fuller version.

For a first game, this is good, and I think that with more practice the author could make a truly exceptional game.

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