A conversation in a cafe with an old flame. Made with Bitsy, so it has a neat Gameboy-ish aesthetic, pretty similar to Sakura Wars GB. There are only two meaningful decisions to make to steer the conversation, a choice from three options and a subsequent choice from two, so a single playthrough is very short, but it's well worth playing through to see all (3*2) combinations which together give a rounded picture of the two personalities and their relationship.