Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the Story
Have you ever dreamed about a journey far beyond the known regions of the universe? Close to Alpha Centauri, Olivia Lund is on the trail of one of mankind's greatest secrets and a thousand-year-old mystery. After nearly 20 years in hypersleep, she wakes up alone on her stranded ship, the Polaris-7. The artificial intelligence Io seems to be her only remaining friend now.
Language: English (en)
First Publication Date: May 23, 2021
Current Version: Release 8
Development System: Inform 6 with PunyInform
Forgiveness Rating: Merciful
Remake of Hibernated 1 - This place is death, by Stefan Vogt
|Average Rating: |
Number of Reviews: 2
Write a review
In this game, you play as someone awoken from cryosleep near the end of a long journey when your spaceship encounters an alien vessel. You'll have to explore the vessel with your helpful artificial intelligence unit Io, discovering its origin and purpose and encountering some bizarre alien technology on the way.
I'm not sure where to rate this, so I'll use my 5 point scale:
+Polish: I've read reviews of the earlier versions, and it seems like the Inform version dealt with most of the issues. I definitely would consider this more polished and bug-free than most games I play. Most standard responses have been replaced, most error messages are helpful, and command suggestions are frequently handed out. The game includes complicated containers, text typing into various interfaces, talkative NPCs, etc.
+Descriptiveness: A lot of the text is vivid. The author is clearly enthusiastic about space and I think it pays off. I was able to get a clear visual idea of each room.
+Interactivity: I admit I liked the puzzles. Many recent old-school games I've tried haven't appealed to me, but this is more of a light Infocom style than the more difficult British games. There's a bit more hand holding than Infocom but I appreciate that as someone who prefers lighter puzzles. I did get stuck a couple of times and had to request help.
+Emotional impact: The storyline itself didn't grab me but my natural curiosity and interest in the setting and exploration was satisfied. I felt like there was always something to work on and overall found it similar to a crossword puzzle in satisfaction.
?Would I play it again? I'm torn. On the one hand, I don't think this will become a long-term favorite. On the other hand, it has a pleasant compactness and unity that I could see myself coming back to in the future, especially if there were a sequel (which the name suggests). So I'll award a point here.
To me this game compares most directly with Hugo Labrande's Tristam Island and Marco Innocenti's Andromeda games. They all have a fairly similar style of 'retro aesthetic with modern affordances', a playtime of several hours, and availability on multiple platforms.
I think this game succeeds in its apparent goal, which is to create a product that people who played adventure games in the 80's will recognize and enjoy. The availability on multiple retro platforms definitely helps with that feel. (I'm making guesses here since I didn't play IF until 2010).
There are two types of authors when it comes to feedback: growth-minded authors and marketing authors. Growth-minded authors are looking for ways to improve and eager to find flaws in their products, while marketing authors are hoping to make more sales/move more product and don't want anything negative.
Competition authors are usually growth-minded, but since this is a commercial game I don't know which type this author is, so I'll put the 'growth' comments in spoilers which can be ignored if not desired:
(Spoiler - click to show)Jon Ingold, a two-time XYZZY winning author and head of the Inkle company said recently that the PC should never take action that isn't somehow the direct result of a player's choice, and I think that's true. Too often our character here does something without input, like the data hub; we're told 'it's not powered on, so you decide not to put anything on it'. It just feels weird. I can think of more examples if you like.
(Spoiler - click to show)Also, IO provides very useful information but talking again just says you can't think of anything to talk about. Again it's
kind of making the decision for you, but more importantly it's hard to get the information again. It'd be nice if IO would summarize for you or if there was another way to repeat that information.
Definitely brings back memories of me as a kid playing Trinity, Planetfall, Lurking Horror and the rest.
Puzzles are very fair, and well thought out - challenging at times.
I really liked the "IO" concept.
Well written game, and recommended.
|Word of the Day, by Richard Otter|
Average member rating: (14 ratings)
You are the very first Outer Worlder to gain an appointment on a Bio-Drive vessel, let alone as part of the engineering team. Looking to gain enough credits to procreate could this be your first and last journey?
|How to Win at Rock Paper Scissors, by Brian Kwak|
Average member rating: (23 ratings)
The disgrace and humiliation of last year's defeat is behind you. This time, with the help of the gods, you'll win this competition for sure.
|The Lost Islands of Alabaz, by Michael Gentry|
Average member rating: (12 ratings)
Once upon a time, our Kingdom was much larger than it is now, reaching across all ten islands of the Alabaz Archipelago. But then a terrible curse fell upon us. A thick, gray mist covered the sea, hiding each island from the others,...
Games where you fix a broken spaceship by MathBrush
A lot of games are about being in a broken spaceship and having to fix it. Here's a list! Some games don't really fit, or only have a few parts involving fixing a ship. I left a lot out where you woke up in a ship and then sabotaged it...
For your consideration: XYZZY-eligible Best Implementation of 2021 by MathBrush
This is for suggesting games released in 2021 which you think might be worth considering for Best Implementation in the XYZZY awards. Recall that best implementation is intended for excellence in parser use such as default responses and...
For your consideration: XYZZY-eligible Best Writing of 2021 by MathBrush
This is for suggesting games released in 2021 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to suggest...
For your consideration: XYZZY-eligible Best Setting of 2021 by MathBrush
This is for suggesting games released in 2021 which you think might be worth considering for Best Setting in the XYZZY awards. This is not a zeroth-round nomination. This is not an official list. The point of poll is partly to suggest...