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18 Cadence

by Aaron A. Reed profile

2013
Historical
Custom

About the Story

18 Cadence is an iPad/PC storymaking platform that lets its readers explore the history of a house through the hundred years of the twentieth century. Moving through space and time, a reader encounters hundreds of events, characters, and objects. Each piece is not static text but a movable, dynamic fragment that can be repositioned, merged, expanded, or reconsidered. Like magnetic fridge poetry for narrative, 18 Cadence lets its readers manipulate the pieces of a story with their fingers, and invites them to assemble their own history from the raw material of a century of living.

Page Update History

v.4: 25-Dec-2013 14:00 - Edward Lacey (Current Version) - Edit Page - Normal View
Changed external review links
  v.3: 04-Apr-2013 14:47 - Edward Lacey
Changed author
v.2: 04-Apr-2013 14:22 - Emily Short
Changed external review links
v.1: 04-Apr-2013 06:33 - AADA7A
Created page

1 Off-Site Review

Emily Short's Interactive Storytelling
As the screenshots should make obvious, this is a really lovingly textured piece of work. When you lay out scraps of words, they drift into attractive positions, perhaps skew a little bit as though you were arranging them on a table. Dragging together two scraps that refer to the same scene will glue those scraps into a continuous sentence, but the X-Acto knife tool will separate them again. It�s all a pleasingly tactile, precise and elegant interface... I recommend giving 18 Cadence a look.
See the full review

Game Details