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Having finished his tale the storyteller holds up a box saying "Who will buy a genuine map to the mountain of Torgar, only five silver pieces." You sling the man the money and examine the map he gave you. It looks genuine enough, so you decide to set out the next day. It takes a little over two weeks to reach the mountain, and now you stand before the torch lit entrance to the Dungeon of Torgar.
Had a go with this one through an online Spectrum emulator. Unfortunately it is very frustrating to play, with almost every choice you make leading to instant death.
For example, just entering an obvious doorway a few rooms in leads to death, with no clue that anything untoward awaits you, even though previous danger had been well telegraphed with noises.
Commands must be made very specifically, with no margin for error. When I typed a command incorrectly while following the walkthrough out of frustration, the game still advanced time, leading to... instakill.
The atmosphere was intriguing, but the limitations of the parser are very obvious. I'll try this again religiously following the walkthrough, and see if this may be worth translating into a modern system like Inform 7.