Go to the game's main page

Review

When romancing everyone is a thing, February 14, 2025

Dawnfall is pretty tough to rate. It features an interesting setting and somewhat strong writing. The ending scene explores some interesting themes of loyalty, betrayal and sacrifice.

However, the prose is as heavy as a tank, with a lot in the way of length and detail. There is plenty of lore, special terms and worldbuilding which the game wants to convey to you. But in this regard, the game basically throws you into the deep end from the start and keeps you submerged there for the entire story. I was pretty much running the CPU in my brain on overclock mode throughout the game, just to digest the thick and heavy prose as well as the content within. For casual readers or someone who wants an easy read, I can’t recommend this.

There are a couple of stats in the game. I was mostly sigils, sigils, sigils everytime I saw a stat check, and as far as I can tell, it seems to have worked.

Romances are a tricky thing. You can romance everyone, and there’s even an achievement for it. I got it on my first try simply by picking the romantic options whenever they came up. There is also a final romance scene where you have the option to talk with anyone (and everyone?) for a final romance scene, but I decided to stick with one person at that point. Some characters are in polygamous relationships and will insist on it if you try to suggest otherwise, but at least they’re upfront about it. (For the record, I’m not strictly opposed to poly relationships, just that it’s not my thing.)

Romance scenes appear to be mild for the most part. I always picked the “romance and sex” options, but didn’t see anything very explicit.

It’s a good title, but it feels really impenetrable to casual readers. As a romance game, I’d rate it as okay. The strength of the game comes from the worldbuilding, setting and storytelling. But you’ll probably need brains of steel for that part.

You can log in to rate this review, mute this user, or add a comment.