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Dawnfall

by RoAnna Sylver

Romance
2019

Web Site

(based on 4 ratings)
1 review

About the Story

Find true love and family with a pirate crew at the ends of the universe, where aliens, ghosts, and portals open the space between worlds...and your heart. You are a Navigator, one who creates and guards portals from one dimension to another, wary of the liminal sea between them.

Your universe is made of two worlds: one contains the magic-infused world of Zephyria, and the other, the dystopian space station Eclipse. The worlds are balanced, until one day, an explosive disaster, a deadly energy storm, and an infamous pirate—the Ghost Queen—upend your life and plunge you into a race to save both worlds.

Dawnfall is a 235,000-word interactive romance novel by RoAnna Sylver, where your choices control the story. It’s entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power or your imagination.

So what happens when you find there’s not just two dimensions to save, but three? Is saving two worlds worth sacrificing one? Will you find love with the crew of the Dawnfall, or will you bring these pirates to justice? Are connections between universes, people, and lives meant to be forged and protected, or severed for the greater good?

* Play as male, female, nonbinary, or agender; gay, straight, bisexual, asexual, or aromantic
* Play as monogamous or polyamorous--romancing up to 5 crewmates at the same time!
* Live your best life as a star-covered space elf, or as a feathered, magical bird-person
* Face off against infamous pirate known as the Ghost Queen, or join her rebellious quest
* Save not one, but three whole worlds; one built on magic, one on technology, and one on something entirely unknown...
* Explore an ever-shifting, magical pirate ship
* Open portals between dimensions with magic, technology, or the power of rock n’roll

Navigate your heart’s own course, and hope you can weather the storms.


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2 of 2 people found the following review helpful:
No nuance, May 6, 2021

To put it simply, I felt bullied and abused in this game.

You discover that the few people you thought you had something special with (your sister, your partners) all know each other and have deep relationships and you were the only one out of the loop. On top of that, you're attacked and threatened by the ghost queen for no fault of your own, and your partner who's supposed to be your only support merely makes heart eyes at her after a lackluster attempt at diffusing the situation. And then you're trapped, having to spend days in a realm where your attacker is God over, with strangers who love and support each other. A distinct power imbalance.

Furthermore, the only way to further romance with anyone in this game is to be immediately forgiving of all the things they've done to you. It's either "I forgive you and love you and all happy feels eee!" or nothing. There's no "I want there to be something more, but I'm overwhelmed and scared from being surrounded by strangers who I thought I knew. Strangers who are already unquestionably loyal to each other, leaving me lonely and in danger should I ever stand up for myself against even one of you". It's blunt and clunky. There's no nuance at all in romance and relationships despite this being a heartschoice (romance focused) game. There's no slow burn, there's barely any time for burn at all.

I wouldn't've minded the severe angst had it been represented properly. But as it is, it's obvious the author was completely blind to this perspective.

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This is version 1 of this page, edited by lunaterra on 17 February 2020 at 10:43pm. - View Update History - Edit This Page - Add a News Item - Delete This Page