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A light-weight text-based escape game. After finding yourself in a library can you escape and solve the story?
26th Place - Casual Gameplay Design Competition #7
| Average Rating: based on 2 ratings Number of Reviews Written by IFDB Members: 1 |
There's not to much I can say about this one except that it was so incredibly brutal to Play. There was no freedom whatsoever in the game play, the author just deciding to go wherever the heck they wanted to take the reader. Some of the puzzles were so unfair to do. They just ended being a verb guessing game, which got to be very frustrating after the millionth word combination used. I said it was bad, but with som major renovations and phrase additions it could actually be something.
Screen, by Edward Floren
Average member rating: (3 ratings)