This game is a spoof of Infidel by a teenage Andrew Plotkin, written in Basic and ported to Inform.
The opening part is a much easier version of Infidels opening story. Once you are in the tomb, though, you have to prove how bad of an adventurer you are by dying in 9 traps.
The traps are fairly simple, mostly just exploring each area and trying everything. They are very clever, however; the glue pit really kept me guessing.
The commentary is enjoyable. The game itself is spare, and not completely compelling, but it is valuable for historic purposes.