Having finished it, I can say this is now firmly in my top three favorite works of IF. The polish of implementation is shockingly good. Custom responses to most everything, even if not relevant to a puzzle.
It's the kind of experience that you want to savor over a span of weeks. And many rooms have as much polish as "one-room" pieces of IF. Especially appreciated was the "nudge" command. Yes, some things are hidden behind scenery, but it was never a trouble since a nudge would let you know if you missed something. (again, the implementation was so rich, poking at scenery and objects was always rewarding). Some random examples that made me shake my head with the attention to detail (could be slightly spoilery):
(Spoiler - click to show)Tasting a curious spring-shaped leaf, cutting a bean in half, putting a queen to sleep, listening to music village: all had bespoke responses.
The prose is lovely. And as I became more and more invested, so did my eagerness to read the next bit of story.
A heartfelt thank you to the author. What a treat!
My only disappointment is that I won't be able to enjoy something of this scope and caliber for a long, long time.
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