A sea-monkey management simulator in Twine. Or is it? Maybe that's just the player's way of distracting themselves from the familial neglect/abuse situation going on around him. There's a good idea here, and that idea is called Ultra Business Tycoon III by Porpentine. Swap a business-sim computer game for a sea-monkey tank as the focus of the player-character kid's attention, and this is virtually the same thing. It's reasonably well-written nevertheless, and I like the meta-narrative explaining the need to replay over and over to get all the endings, but still, Porpentine did it better.