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The Unofficial Sea-Monkey(R) Simulation

by B.J. Best

2017

(based on 12 ratings)
2 member reviews

About the Story

Sometime during 1987, your father comes home from work--late, as usual. He tosses a small box onto the kitchen counter. "Here," he says, "you wanted fish. You get these. Let's see how you do first, and then maybe we'll get a real tank."


Game Details

Language: English (en)
First Publication Date: October 1, 2017
Current Version: Unknown
Development System: Twine
IFID: Unknown
TUID: wd8hq2633kkaav

Awards

18th Place - 23rd Annual Interactive Fiction Competition (2017)

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Member Reviews

5 star:
(3)
4 star:
(1)
3 star:
(7)
2 star:
(0)
1 star:
(1)
Average Rating:
Number of Reviews: 2
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1 of 1 people found the following review helpful:
A polished and well-designed story framed as a simulation, November 16, 2017
by MathBrush
Related reviews: about 1 hour

I beta tested this IFComp 2017 game.

This is a Twine game framed as a situation (specifically of feeding sea-monkeys), which the actual story is fitted into.

I found the colors and presentation very nice, and the game overall very polished. I did find it frustrating how long it took to reach the final ending, but that was mostly due to time crunch around IFComp. If you have time to play, this is a relaxing and enjoyable experience.

Contains infrequent strong profanity.


0 of 1 people found the following review helpful:
Strangely familiar, November 13, 2017

A sea-monkey management simulator in Twine. Or is it? Maybe that's just the player's way of distracting themselves from the familial neglect/abuse situation going on around him. There's a good idea here, and that idea is called Ultra Business Tycoon III by Porpentine. Swap a business-sim computer game for a sea-monkey tank as the focus of the player-character kid's attention, and this is virtually the same thing. It's reasonably well-written nevertheless, and I like the meta-narrative explaining the need to replay over and over to get all the endings, but still, Porpentine did it better.


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