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|A Beauty Cold and Austere, by Mike Spivey|
Average member rating: (46 ratings)
That survey course in conceptual mathematics seemed like a good idea at the start of the term - no graded homework, no midterm exams - just an oral final at the end. But now that final is tomorrow morning. After months of procrastination...
|Balances, by Graham Nelson|
Average member rating: (34 ratings)
"A homage to Infocom's Enchanter Trilogy, at the same time showing some of the things that Inform is capable of doing." [--blurb from The Z-Files Catalogue]
|Superluminal Vagrant Twin, by C.E.J. Pacian|
Average member rating: (94 ratings)
A text-only space sim. Ply the spaceways. Make five million credits. Buy back your twin. (Superluminal Vagrant Twin is a shallow but broad exploration game.)
Best of each authoring system by Denk
I intend to try the best games of each authoring system, so there will no doubt be many changes to this list in the future. So far, I think the following games are the best for each system I have tried: (games in alphabetic order)
Best of The Quill, PAW and GAC by Denk
More than 1000 games were made with the British tools "The Quill", "PAW" and "GAC" through the 80s and early 90s. Some bad, others worth playing today. I would like to know which are the best. Those with the most votes are probably among...
Your very first game. by DustyCypress
Do you still remember when you played your very first IF? How did you get drawn (and perhaps addicted) to IF and have been playing still? What was the title that started it all for you? I started with a collection called "The Adventure...
Solved without Hints by joncgoodwin
I'm very interested in hearing truthful accounts of at least somewhat difficult games (or games that don't solve themselves at least) solved completely without recourse to hints, walkthroughs, etc.