How the Little Match Girl Got Her Colt Paterson Revolver, and Taught a Virtue to a Goblin
by Ryan Veeder profile
Structurally very similar to the first game: more fetch quests, more fun NPCs, more wildly imaginative locales to explore. This familiarity is likely a deliberate choice, designed to subvert the ending of LMG1. Where you previously (Spoiler - click to show)threatened violence to get what you want, this time round everything points to a similar resolution, but that doesn't fly and you need to find a more peaceful way, more in keeping with the protagonist's personality.