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You are Betty Carlson, a blonde beauty, and you are trying to get ready to go out on a date with your boss. For the date, you will need to gather the items you will need...lipstick, earrings, perfume, razor, gold ring, diamond necklace, blouse, skirt, purse and your red high-heeled shoes.
It is believed that this was originally written by Betty Carlson for the TRS-80, presumably in the early 1980s.
At some point, it was ported to LADS by an unknown author.
It was then ported from LADS to AGT by David Malmberg. The AGT version runs on the Atari ST and MS-DOS.
The AGT version had some bugs that made the game unfinishable. These were later fixed by Bev Truter.
SPAG
Betty Carlson's Big Date is in essence Zork 1 transferred to a suburban setting. The player goes on a scavenger hunt for items which much all be brought to a specific location in order to win. [...] The problem with the game is that it just isn't very interesting. Grab a few items, wrestle with the parser a little, and that's it. There is little story, and very few item descriptions.
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SynTax
Despite being programmed some time in the eighties with what I think was the very first version of AGT (1.16), Big Date has aged very well. In comparison with other ported games of a similar vintage (e.g. "African Adventure") Big Date looks marvellous; and it would be grossly unfair to compare it to any recently written text games in TADS and Inform. So if you play Big Date accept it for what it is - a fairly good example of what the early versions of AGT could produce.
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