In an alien abduction sci-fi setting, this game takes on the Game Theory/Prisoner's dilemma, discussing ethics and morals. After a short interrogation, you are brought into a room with other abductees to take part into an experiment, where your actions could mean life or death (for you or others).
I managed to “save” everyone on my first play (maybe I'm too much of a goody-two-shoes, but it was pretty easy), but It is possible to reach a state where the others turn on you, or you are the only one left standing.
Though the game starts with quite a bit of text, it ends up pretty bare after the experiment starts. Out of the 11 rounds, I was asked only two questions (in the first two rounds), and the rest was met with little reactions. This imbalance of text amount makes it feel like the game is incomplete, especially since you can't do much aside from following the directives (pass the plate or press the button), and the background of the other prisoners does not ever come into play either (not sure if those descriptions were much needed?).