Scout's Honour

by Gareth Pitchford profile

Episode 4 of Ernie Spludge

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Bob-a-job Week, December 12, 2018
by J. J. Guest (London, England)

This is a retro text adventure written using the Adventuron system, a web-based IF language for creating games resembling those of the 8-bit era. Scout's Honour was written by a veteran of Delbert the Hamster and Zenobi, two prolific software houses which specialised in text adventures for the ZX Spectrum and Amstrad computers in the 1990s. This game is very much of that ilk. It has a lively comic voice, daft puzzles and a suburban, Middle England setting reminiscent of the Adrian Mole books. Your task is to complete five 'bob-a-jobs' (simple tasks for a small payment) for a Boy Scout badge, in order to attend a disco and ask out the girl of your dreams. The Adventuron interface, despite its retro styling is a surprisingly slick, and whilst the parser is a long way from the standards of Inform or TADS, I experienced very little guess-the-verb or other problems associated with vintage games. Scout's Honour isn't trying to be modern IF. Adventuron is designed to capture the look and feel of the old Spectrum games, and it does this perfectly. I haven't completed Scout's Honour yet, but it amused me enough make me to want to try.

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