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Spy-Plane

by David Brammer

1983
Espionage
The Quill

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About the Story

An unusual adventure, inasmuch as you fly around in an aeroplane, and the various locations in the adventure consist of the ground you can see through the cockpit.

1 Off-Site Review

Crash

"The first thing to strike me about Spyplane was that it is more like a verbal simulation than an adventure. Use of the radio is somewhat difficult as it tends to alert the wretched enemy to your activities, but landing is hard without it. This plane is on its last legs, as all the equipment keeps going on the blink! A landing is in order as soon as possible to get everything repaired. The effect of flying a plane over sea and mountainous land is rather well done with the text descriptions, and the game is fun to play.

This is an adventure that is not an adventure, more of a searching game but one without much point to it. Nothing much goes on while trying to find enemy naval vessels, except getting shot down by Turyan fighters. Trying to land at an airfield is almost impossible and using your radio always alerts the enemy and ruins your mission. The documentation is very good with the help list of the available vocabulary. Overall, a very undemanding adventure."
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This is version 1 of this page, edited by Fredrik on 13 January 2009 at 11:35am. - View Update History - Edit This Page - Add a News Item - Delete This Page