Accuse

by David A. Wheeler

2007
Mystery
Inform

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Review

10 of 10 people found the following review helpful:
A textbook example of a logic puzzle in I-F, May 25, 2008
by Ron Newcomb (Seattle)

Much like the board game Clue, this is a simple logic puzzle wherein the player must decide the who, where, and with-what of a murder. The player makes an accusation and the game responds if it's right, wrong, or partially right. There's only three items in each category, which thankfully speeds up the game. While the stipulation that any two accusations in a row must completely differ from each other in all categories adds a little extra challenge, the endgame is longer than need be as one has to rearrange items and people to "cleanse the palette" so one can finally make the accusation one actually wishes to.

A piece of paper to record accusations and their results helps one play the game more efficiently, but the work should keep track of this stuff automatically. Say, a listing within the inventory command.

Charmingly, the supernatural ability that the PC possesses is said again and again to have no explanation whatsoever.

This work is a textbook example of using a particular kind of logic puzzle in I-F.

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