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Raise your litter of six baby werewolves while hunting for your true love! Dating a werewolf means you've been left with a litter of kids. Six kids. Kids who turn into cubs when they get upset. You've gotten the silver out of the house, and stocked meat in the fridge–but unlike their father, you can't turn into a wolf to lay down the law!
There's hair all over the couch, endless howling (literally) in the night, and no dates. But maybe, despite the mayhem, you'll manage to invite the cute neighbor next door out for coffee….
| Average Rating: based on 3 ratings Number of Reviews Written by IFDB Members: 1 |
A side-effect of writing a werewolf romance novel is one becomes addicted to the concept and craves more. Zahabi's Never Date Werewolves scratched that itch well and good. Contrary to the title, I can and will date all the werewolves.
The player character in Never Date Werewolves is a single mother with a "litter" of six children. There are three possible love interests: your next-door neighbor (he/him cishet), your children's summer school teacher (gender variable), or your boss in the dress shop (she/her cis queer). Romance is the easiest part of the game, however, because children's school projects, choosing & preparing an alpha for the pack's first hunt, and getting to work on time are much harder to balance.
Never Date Werewolves was at its weakest when it strayed from the happy, low-stakes path suggested in the blurb. A dark undercurrent of the game is an ongoing prejudice against werewolves in the world. Think homophobia or racism today, where werewolves are "naturally" violent predators. A tertiary thread of the game is navigating discrimination, and one of the love interests is against werewolf rights. It was a bit bizarre, in a game otherwise about completing art projects and enjoying spaghetti bologna ice cream, to be given the option to wish your children weren't werewolves, ban the inner Beast of a character, and condemn werewolves as shameful blights on society. The real-world parallels were uncomfortably easy to connect. At least you can also tell the bigots to buzz off.
Overall, however, the game was like the reading equivalent of being burrito-ed in comfiest blanket after a hot shower and a cup of hot chocolate. The kiddos were adorable and distinct, and the adorbz was well-balanced by the real struggles of being a parent. The descriptions of Lyon, France were gorgeous. It was refreshing to read a story where Masquerade was already broken. I've played three times now (once for beta; twice for free with adverts), and each time has been a sweet joy. Alix all the way!
If you're in the mood for a sweet summer romance with a wolfish twist, check out Never Date Werewolves!
Parent protagonists by Kinetic Mouse Car
Games where you play as characters with offspring.