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Isle of Aeaea, the eastern Aegean. 3,500 years ago. In the northern wastes, the Achaeans have a new and warlike chieftain. Palace after palace is falling to his armies. On the shores of Crete, the Minoan civilisation awaits at the eve of extinction. At her sanctuary of Aeaea, the cunning Circe struggles to coordinate a political counteroffensive... And somewhere in the sticks, a young Minoan priestess named Ariadne wakes up to a hangover of mythological proportions.
The Breakfast Review
Suffice it to say that the game proceeds with heavy doses of piquant humour. Ariadne is a naughty, naughty girl, and completely unapologetic about herself. She doesn't quite fit in with the priestesses or the system of advancement, but she's far from being a loser: she has too few regrets, and as far as she's concerned, she has yet to actually fail at getting what she wants. The attitude comes through in the writing, and it was fun to walk around for a bit in her sandals.
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Catalypto
A mid-length puzzly parser game, Ariadne in Aeaea appears to take some of the feedback the author�s previous game received to heart.[...] Ariadne has a strong sense of forward momentum, of wanting to find out the next big secret, and�other than the puzzle in the middle�was fairly good at delivering on that momentum. Recommended.
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The Stack
Ariadne is the player character. She�s supposed to be training as a priestess with Circe, the better to serve her family�s interests, but with the license that royalty affords, she spends her time carousing with local goatherds instead. This leads to serendipitously discovering evidence of Achaean spies on Aeaea�s shores, resulting in a secret mission to learn more, and it�s kind of cool how that happens.
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Lab of Jizaboz
This is a parser-driven game written in Inform7. It's a pretty amusing story, but none of the humor made me laugh out loud. I was hoping the topless ceremonial lady in the cover art was somehow depicted in the game, and she was! Old auntie. Nice.
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