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A hypertext story about a South American girl called Karen losing her religious, paranoid father during a climate catastrophe of global proportions, and trying to endure the grief while fighting for survival on her own.
Originally in Spanish (enlace a la versión castellana en el juego). Divided in 3 parts, the first narrated in the past tense, the second in present and the last one in the future tense.
The particular climate catastrophe depicted in the game is a clear reference to the "Eternauta" Argentinean comic books by Argentinean writer Héctor Germán Oesterheld, forcefully sequestered along with his daughters by the government on 1977.
Wow, so grim all of a sudden. Well, the game's kind of grim because it's about relatives' deaths and grief, but the biographical source is just a break-up, so that ought to cheer things up a bit. No? Oh, OK.
Twine games with free range of movement: A personal list by Kinetic Mouse Car
Free range of movement means the gameplay has parser qualities without the parser part. It allows you to wander around and interact directly with objects or talk to characters in your environment. This list does NOT require games to have...