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by David T. Marchand profile


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About the Story

A hypertext story about a South American girl called Karen losing her religious, paranoid father during a climate catastrophe of global proportions, and trying to endure the grief while fighting for survival on her own.

Originally in Spanish (enlace a la versión castellana en el juego). Divided in 3 parts, the first narrated in the past tense, the second in present and the last one in the future tense.

The particular climate catastrophe depicted in the game is a clear reference to the "Eternauta" Argentinean comic books by Argentinean writer Héctor Germán Oesterheld, forcefully sequestered along with his daughters by the government on 1977.

Wow, so grim all of a sudden. Well, the game's kind of grim because it's about relatives' deaths and grief, but the biographical source is just a break-up, so that ought to cheer things up a bit. No? Oh, OK.

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This is version 7 of this page, edited by David T. Marchand on 6 July 2020 at 2:47am. - View Update History - Edit This Page - Add a News Item - Delete This Page