Book and Volume is something of a throwback. The writing will please modern audiences; subtle humor that pokes fun at real-world institutions, stereotypes, and cultural flotsam abound. But the gameplay is something out of Zork. Overlapping timed puzzles are used as a blunt pacing device, on the order of "do your things in a timely manner or start over." Many required actions aren't clued at all, so satisfying those timers is near impossible on the first playthrough or three. And while the geography is a perfect city grid well-presented with the game's subtle humor, most of it is a distraction. The plot seems pretty minimal. Perhaps further into the work things improve, but I have not the patience or prescience to get there. That's a shame, because it is otherwise worth playing.