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Download includes a GBLORB file that can be played with the glulx-compatible interactive fiction interpreter of your choice, as well as an HTML version that can be played in-browser.
Nowheresville.zip
Contains Nowheresville.gblorb
Requires a Glulx interpreter. Visit IFWiki for download links. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
Walkthrough and map
by David Welbourn

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Nowheresville

by Morpheus Kitami profile and Cody Gaisser profile

Horror
2022

Web Site

(based on 3 ratings)
1 review

About the Story

You are stuck in an oddly perfect town that might be Hell. Are you going to try to escape again?


Game Details


Awards

14th Place, Le Grand Guignol - English - ECTOCOMP 2022

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1 of 1 people found the following review helpful:
An expansive city with sparse puzzles and creepy atmosphere, November 10, 2022
by MathBrush
Related reviews: about 1 hour

This is an interesting game; there is a large city that is literally part of hell, with tons of streets and cross streets.

Each area either just connects to others or has 2 buildings in it, with each building usually having a single person in it and a sparse description.

Wandering around, your goal is to leave the city. There is a vague air of menace, with hints of a threatening Candy Man and a creepy emptiness around and uncanny valley of NPC interaction.

You can progress pretty far by grabbing everything and combining them. I ran into some difficulty because I didn't realize that some of the random scenery in each room was useful. I've found in the past that it's generally pretty frustrating for players to have a large group of similar rooms and hiding important objects in a small number of them with no special indications; the worst case of this I've seen is the Horror of Rylvania, where there are baseboards in every room and in exactly one room you have to exam them to find a mousehole. This game is much more generous than that, but still it was hard to find the needles in the haystack.

Overall, the big city was cool. It had a similar feel to Winchester's Nightmare, which is also a giant hellscape city with sparse rooms. But this game has it's own character and style and is, I think, worth playing, especially using the source code, which accompanies it and which is organized very neatly.

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Nowheresville on IFDB

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New walkthroughs for November 2022 by David Welbourn
On Monday, November 28, 2022, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...




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