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About the Story
You are stuck in an oddly perfect town that might be Hell. Are you going to try to escape again?
Language: English (en)
First Publication Date: October 30, 2022
Current Version: Unknown
Development System: Inform 7
Forgiveness Rating: Nasty
14th Place, Le Grand Guignol - English - ECTOCOMP 2022
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Number of Reviews: 1
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This is an interesting game; there is a large city that is literally part of hell, with tons of streets and cross streets.
Each area either just connects to others or has 2 buildings in it, with each building usually having a single person in it and a sparse description.
Wandering around, your goal is to leave the city. There is a vague air of menace, with hints of a threatening Candy Man and a creepy emptiness around and uncanny valley of NPC interaction.
You can progress pretty far by grabbing everything and combining them. I ran into some difficulty because I didn't realize that some of the random scenery in each room was useful. I've found in the past that it's generally pretty frustrating for players to have a large group of similar rooms and hiding important objects in a small number of them with no special indications; the worst case of this I've seen is the Horror of Rylvania, where there are baseboards in every room and in exactly one room you have to exam them to find a mousehole. This game is much more generous than that, but still it was hard to find the needles in the haystack.
Overall, the big city was cool. It had a similar feel to Winchester's Nightmare, which is also a giant hellscape city with sparse rooms. But this game has it's own character and style and is, I think, worth playing, especially using the source code, which accompanies it and which is organized very neatly.
New walkthroughs for November 2022 by David Welbourn
On Monday, November 28, 2022, I published new walkthroughs for the games and stories listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works...