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Review

3 of 3 people found the following review helpful:
Animal Crossing meets cyber-ghost hunting, September 12, 2025

Wow. This is a seriously cool game.

I figured that I'd spend this month focused on reviewing IFComp games, but I saw this listed on the front page and, well, had to talk about it. It’s about joining an exclusive group that searches for cryptids on the internet.

Gameplay
Gameplay takes place on a computer interface. My jaw dropped when I saw it for the first time. It really does look like a computer desktop and has the interactivity of one as well. You navigate the game via the “computer” icons. Some of these icons are just for show, but even they contribute to the immersive effect.

The player will spend their time with the Concord chat messaging application and the Water Otter internet browser. You receive a message from a stranger who seems to think that you are a user named @deepdiver, which you are not.

There is a link to join a server. Being a perceptive internet-savvy person who knows the dangers of clicking on seedy links, you do the sensible thing:

You click on it, obviously.

Only to find that the link has expired. And that the server is for a group named The 404 Society. Same as the game’s title. Luckily, there is a button that allows us to request a new link. You click on it, naturally, and are contacted by someone named Bytegeist. They ask:

Have you ever seen something strange on the internet?

This phrase is a running theme in the gameplay. You get multiple chat responses to choose from, but eventually the discussion leads to them giving us a task. To track down a cryptid on the internet, forming the backbone of the game.

Story
What is a cryptid? A cryptid is a creature that is rumored to exist but has not actually been officially documented and categorized. Like Bigfoot. Robb Sherwin’s Cryptozookeeper (a stellar game) is filled to the brim with such creatures. But The 404 Society focuses on cryptids in the virtual realm. Entities that exist on the internet and even cause bizarre phenomena. The Society’s goal is to record their existence and observe them from afar.

Here’s why I’m giving this brilliant game 4 stars instead of 5. It describes itself as a “Twine game about discovering these mysterious creatures of the web,” emphasizing how such creatures can manifest in weird ways. We don’t actually see much of this.

(Spoiler - click to show)

Bytegeist sends us to a website with a convincingly realistic article on tomatoes. If we find the cryptid hiding there, we get to join the Society. The cryptid isn’t earthshattering but the method of finding it is still kinda cool. Surely, this is a warmup cryptid, and we’ll see some cooler ones later. After finding it, Bytegeist grants us access to the Society’s server.

You’re a member now! Time for the adventure to start. Then the screen goes black and says:

Thank you for playing

The game is over?!?!?!?

I don’t see any mention of this game being a demo or an introduction of a larger game. If it’s meant to stand alone, I think it’s throwing away a lot of its potential by ending so quickly. At least gives us one more cryptid now that we’re a member. Plus, we never see anything weird. Except maybe a cluster of small dots hiding in an article about tomatoes. Neat, but not enough to live up to the game’s catchphrase of Have you ever seen something strange on the internet?

Now if it is a demo or introduction, it functions well as such. Still, does it need to end so quickly? I know I’m asking for a lot. It’s just that this game is such a gem and has a lot going for it. The fun gets cut short before the party even begins.

Characters
At first, I wasn’t sure if the characters were animals or humans. Everything is related to animals. The internet browser is called Water Otter, the protagonist is named Pigeon (and has a pigeon for a profile picture), and the icons on the desktop are vaguely animal themed. I imagined a world like Zootopia or something reminiscent of Goat Game, a Twine game from the 2021 IFComp.

Then I figured it was more like Animal Crossing which features human PCs in an animal-run world. On the game’s itch.io page, there is a picture above the comment section that looks a lot like Animal Crossing with cartoonish humanoids. But a closer look at the photographs on the gardening website reveals regular humans. So maybe not like Animal Crossing. Nonetheless, I love its animal-themed aesthetic.

Visuals
The 404 Society nails its visual design. As I’ve already mentioned, the game mimics the appearance and functionality of a real-life computer. Countless IF works have surprised me with innovative usage of Twine's visual possibilities. Trigaea, whoami, Overrun, With Those We Love Alive, You are SpamZapper 3.1., and many more.

And right when I think it's all been done, bam. This game shows up, proving that the sky's the limit when it comes to harnessing Twine’s visual storytelling potential.

When I first played this game, I was hit with a wave of nostalgia because the desktop background of the protagonist’s computer may be familiar for some players: A perfect green hillside under a calm blue sky. Also known as Bliss, the default wallpaper for Windows XP. I’ve always loved it. You look at it and feel like everything is going to be okay. Brings me back to that clunky desktop computer with the fan that was always too loud...

All my life, choosing the desktop image for my computer is something I take seriously. And screensavers. So, I was especially excited to discover that the game lets you choose from two additional backgrounds to customize your experience! Great stuff, although I ultimately chose to remain with Bliss.

There’s plenty of other elements that I could go on about. Such as the pop-up boxes that appear at the screen’s bottom right corner when you have new chat messages. But go check the game out if you’re curious.

Conclusion
The 404 Society is a gem overfilling with promise. The concept. The visuals! Seeing how it ends so quickly gave me the bittersweet feeling of I knew it was too good to be true...

Or it might mark the beginning of something great. I really hope that this is a Twine game that takes itself further.

One last thing: I'm not sure if anyone has dabbled in the SCP Foundation website, but it has many interpretations since the foundation has no official canon. The 404 Society reminded me of the critter profiles on the Wilson’s Wildlife Solutions page- it’ll make sense if you visit it. The cutesiness of the site paired with its documentation of anomalies strikes a similar tone as a lighthearted search for cryptids on an internet browser called Water Otter.

In fact, now that I think of it...

The 404 Society is a group that studies these internet cryptids—anomalous digital entities that arise spontaneously in forgotten corners of the web.

We locate, observe, and catalog.

...it is kind of reminiscent of the SCP Foundation whose principles are We Secure, We Contain, We Protect. Hm…

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Comments on this review

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McGravin, September 15, 2025 - Reply
Hi, I'm McGravin, the author of this game. Thank you so much for your in-depth review!

I would respond to everything you've said point-by-point, but it would just be more effusive repetition of "thank you!". Instead, I'll just focus on a couple things, starting with your spoiler:

1. (Spoiler - click to show)You mention that the game is over too quickly, and I totally agree!

I'm calling the current version of the game the "LBK3 Game Jam edition" because it was made for a 30-day game jam, and I made it solo. I really wish I could have put more time into it, because I barely had enough time to make it look as good as I managed and get the story put together. (I had originally planned to have at least 3 cryptids ready for the player to encounter, but only had time to do all the javascript and CSS for the one.)

The full text of the ending screen reads "The mysteries of the 404 Society are just beginning. This has been only a fragment. But for now, you've gone as far as you can. Watch for the signs... and stay curious! Thank you for playing The 404 Society, LBK3 Game Jam edition." I promise, I definitely do have plans to expand the game! I want to give it a longer plot, more characters to chat with, properly branching conversations, more interactive elements on the desktop, more visual work, and especially more and weirder cryptids to encounter.

And I take no offense from your opinion that it's too short, or docking it a star for being short. That just tells me how much you enjoyed the game, and that you see promise in playing more. Plus, it inspires me to put more work in a longer version, if I know there are fans out there asking for it. Sincerely, thank you!


2. You saw some comparisons to Animal Crossing and other games with animal characters. That's really fascinating, because I didn't have that intention in mind. Maybe it was there subconsciously? For instance, the browser being named "Water Otter" is just a play on "Firefox", plus one of my favorite animals. In any case, I think it's really cool that you made the comparison!

3. You also draw comparison with the SCP Project. Now that one I did intend! At least in part. The SCP Project is so cool, and definitely a big inspiration for The 404 Society, including the "locate, observe, and catalog" part that you deduced. I also took inspiration from certain "spot the anomaly" horror games such as "I'm On Observation Duty", "The Cabin Factory", etc.

4. I also really liked that you named some other IF games that you compare The 404 Society positively to. I haven't heard of all of these, so now they're on my list to check out!

Again, a million thanks for your review! Please do keep an eye out for a future version of the game, and maybe I'll earn that 5th star after all!
Kinetic Mouse Car, September 16, 2025 - Reply
Thank you for replying to this review! I'm glad it was constructive.

This was made in 30 days!?! That's impressive. When you play a game it's easy to underestimate the amount of work the author has put into it. That said, despite its short length, I could tell from the start that a lot of time and effort went into The 404 Society. It's so polished and innovative. And it does serve as a solid demo if you decide to classify it as such. Taking off a star was not a decision I made lightly.

Firefox = Water Otter
I should have noticed that!

I'm actually not familiar with "I'm on Observation Duty" and "The Cabin Factory" but I can see from their Steam reviews that they are immensely popular. I will bookmark those for another time!

Groovy stuff.

I'll keep both eyes open for any future installments of this incredible game!!!
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