I want to preface this by mentioning that I'd been wanting to rate one of the author's entries on IFComp for two years now, since their first entry! I had played after the end of the competition and was quite pleased by the style of IF, which is quite idiosyncratic and very fun! Though my hunger for humourous wordplay was thoroughly satiated, I must say this was unfortunately not as good as its predecessor from two years ago "Why Pout?". While I appreciated the addition of the graphics, I felt that some of the puzzles weren't very clearly indicated and I had to roam around the rooms quite a few times wondering what was left to do before realising, for instance, that I was suppose to find the solution in a room's name, somehow (that said, I quite liked the hint system of "THINK" and the Face Tats). Perhaps it is the novelty effect wearing off, but I'm still quite glad I played it and would highly recommend Andrew Schultz's games to any IF enthusiast, as the quality of their work never fails!