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2 of 2 people found the following review helpful:
Long adventuron wordplay game with graphics, September 7, 2026
Related reviews: about 2 hours

Wait-Our-Way Tower

For those who haven't played Andrew Schultz's games, he typically chooses a mechanic to center the game, often about wordplay but in other circumstances involving chess or complex movement. The wordplay games typically involve you typing words as solutions to the wordplay and navigating NESW. The storyline is generally centered around a series of surreal events, with dialogue often being discussed in general rather than reported directly and with topics like self improvement and confidence.

There are some types of Andrew Schultz games I look forward to and some I don't look forward to, and this game combines three of the positive ones. It is in Adventuron with pixel art, which I think really improves these games a lot by grounding some of the more surreal objects with easily-readable pixel art. It is long and polished. And its central wordplay system is hard enough to be non-trivial but easy enough that gameplay doesn't come to a halt as you run to a pencil and paper or online solver.

It also has people that follow you around that are also illustrated, which I don't recall happening before (I remember people following you and illustrated people but not both).

Overall, I've conditioned myself to enjoy his games by playing so many of them (I've played 31 out of 44 total). And I like this one more than most of the others.

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