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About the Story"The first slivers of light rise from the horizon. Colours, hues gather... A gull rides a thermal to the clouds above. All that has happened seems inconsequential." [--blurb from Competition Aught-One]
41st Place - 7th Annual Interactive Fiction Competition (2001)
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Jump is a suicide story. To me, this was clear just from the title and blurb in Comp01, but no matter who you are, you'll know it's a suicide story before game's first prompt, given that it opens with a suicide scene...
There's a bit of window dressing that attempts to explain the suicide, but really, it's just that: window dressing. They're all the sort of movie-of-the-week elements you'd expect: adolescent protagonist; a suicide pact at school; dialogue that's waaay over the top; alcoholism, battering, and probably child molestation in the protagonist's home. These things feel pasted on -- I never had the sense at any point that any of the characters were anything but cardboard cutouts. Details, characterization, and plot are so sparsely provided that it's very difficult to really care about who these people are and what happens to them. It's all overwith rather quickly anyway, so we barely get a chance to meet the characters, much less identify with them.
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You talk to people several times, follow their directions, and then the game quickly wraps up.
The writing was descriptive and brought out the desired emotion. However, the interactivity felt off, especially when it required long amounts of waiting. The melodrama may not work for some.
This is version 3 of this page, edited by Paul O'Brian on 24 April 2008 at 6:24pm. - View Update History - Edit This Page - Add a News Item