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1-8 of 8 >INVENTORY - Paul O'Brian writes about interactive fiction It's one lone puzzle, and thus a little difficult to rate. On the one hand, the writing and coding are both quite good; I found neither bugs nor English errors anywhere in the game. Then again, this level of excellence was sustained for a remarkably short time. Consequently, I can't rate the game very highly -- there's just not enough there.
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| Direct link | Add a comment - Edo, January 13, 2022 2 of
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A tiny parser game with one puzzle: tying two strings, May 9, 2016by MathBrush In this game, you are in a single room with a single puzzle. You have to tie two strings together. Was this review helpful to you? Yes No Remove vote | Add a comment
- Simon Deimel (Germany), November 17, 2013 - Audiart (Davis, CA), January 8, 2009 - Dave Chapeskie (Waterloo, Ontario, Canada), April 23, 2008 2 of
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Cleanly designed physics puzzle, January 1, 2008by bigbossSNK A one room game based on a single, physics based puzzle. Economically designed, everything is in the game world for a reason (even the distractions). I don't consider the game's short length reason enough to give it a low score, so definitely give this one a try. Was this review helpful to you? Yes No Remove vote | Add a comment
Baf's GuideA classical physical-thinking test involving two lengths of string hanging from the ceiling, presented in the form of a barren one-room text adventure. Just one puzzle, which I'm not sure I'd have been able to solve if I were not already familiar with it. Does a pretty good job of handling the things one might try with the objects given. -- Carl Muckenhoupt
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