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S.T.I.: Search for Terrestrial Intelligence

by Roy Stead


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About the Story

Aroc (the world's first super-computer) has created, if indirectly, a situation in which there is the potential for the first inter-planetary war in human history. This was no ordinary situation. Following the unprovoked attack by an alien entity calling itself 'The Wizard of Aussie', Aroc has become near-cataleptic and, in accordance with its programming, has erected a complex series of defences about itself.

These defences take the form of a series of puzzles which - the computer reasons - only the repairperson will be able to circumnavigate. Unfortunately, Aroc reckoned without a vast improbability field which just happened to be drifting through space nearby as the defences were set up. This caused the very nature of the problems to alter spontaneously and the solutions to these new problems also appeared at the very same instant.

On the plane en route to Aroc is where I find myself at the moment. A briefcase beside me contains tools essential to the task ahead of me. It clicks. It's locked! The responsible improbability field drifts nonchalantly out of the plane. l'm in trouble!

Game Details

Language: English (en)
Current Version: Unknown
License: Commercial (Out of Print)
Development System: PAW
IFID: Unknown
TUID: skecz1nyt6m9cg9s


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This is version 3 of this page, edited by Lance Campbell on 16 April 2021 at 2:04am. - View Update History - Edit This Page - Add a News Item