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Armies of Death

by Ian Livingstone

(based on 1 rating)
1 review

About the Story

Can YOU defeat the nightmare army of the undead?

Agglax the Shadow Demon is amassing an army of undead warriors to conquer Allansia.

Setting off from Fang with over two hundred veteran fighters, YOU journey east to meet the enemy. But the Shadow Demon is not of this world and special powers are needed to destroy him. The longer you spend searching for these powers the stronger he will be.

Relive Fighting Fantasy – the beloved text-based, interactive adventures of the 80s and 90s! Ian Livingstone's classic gamebook adds a new battle system that allows for epic showdowns between armies of knights, dwarfs, and elven archers. Armies of Death has been converted to a digital format using Tin Man Games' acclaimed Gamebook Adventures engine.

NEW FEATURES
Licensed cover artwork by the late, great Christos Achilleos.
Newly commissioned illustrations by Joshua Wright.
New army management system to manage your troop numbers along with mass-battle combat between opposing armies.
Make the gamebook as easy or hard as you like and even turn on a special 'Free Read' mode to play the book like an old-school cheater!
Map feature makes it easy to keep track of everywhere you have explored during current and previous playthroughs.
Unlimited Bookmarks allow you to revisit difficult sections as many times as desired.
Automated Adventure Sheet that keeps track of your stats, inventory and knowledge gained during your journey.

Ratings and Reviews

Lead an army this time, March 22, 2026

While Ian Livingstone tends to follow a pretty fixed formula for his releases, Armies of Death does shake up the usual figthing fantasy system a little.

You play as the commander of a force of troops, out to beat the next big bad which has emerged from the horizon. Gold isn't an issue here, as you start out with a huge amount and aren't really in any real danger of running short. You can recruit additional soldiers along the way, which might come in handy as the final battle puts you through a gauntlet of destruction before testing your troop strength. Fail, and you die. That said, it's not that unforgiving, and I managed to enter the final battle well over the troop minimums. (But well, I was pretty aggressive with recruiting troops and also uh... fudged some dice rolls.)

Still, you'll need way more than a mountain of steel to win this. As this is an Ian Livingstone book, you'll need find all sorts of items and information before the final confrontation with the big bad. Missed something? THEN DIE! You will likely need a few attempts to find the one true path, picking up everything you see and hoping that it'll be the magic item to save you from the dreaded game over. There is also one extremely annoying character who demands a huge laundry list of items for very stupid reasons before giving you the numbers you need to win. Yeah, miss one thing, and you know you'll see a game over down the line.

Anyway, this is an interesting departure from the usual fighting fantasy formula, even if you have to submit yourself to the usual lengthy item checklist to win.

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