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SynTax
There is really little to do in this game after dispatching the two aforementioned characters as it is then a matter of exploring and mapping the game. There were a few objects to be found but apart from scoring points for finding them they had no use. [...]
The game finishes in a different and quite abrupt manner and although I managed to complete it without scoring the maximum number of points, I did not get the feeling that I wanted to play the game again to see what I had missed.
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