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2 of 2 people found the following review helpful:
Cut short, October 1, 2025
by Tabitha (USA)
Related reviews: IFComp 2025

I played this one a few weeks ago now, and I’m not going to talk about the puzzles or gameplay or implementation at all, because I know other people will cover them and they aren’t what stuck with me. What I remember about this game is the sense of inevitability; you will progress, you will go onward (you don’t navigate with directional commands, just “forward”), deeper into this cave system, closer to your fate.

What is the fate that awaits you at the end, and why are you being compelled toward it? These are questions that arise early on, as I wondered why the PC, accompanied by two guards as well as someone called “the heir” who seems to be their lover, was being brought to this place with no say in the matter. There’s clearly a purpose to it, one the heir fully believes in; we don’t know what the PC thinks.

The guards start out derisive, disgusted by the PC (again for reasons unknown), but as you progress, a transformation begins. (Spoiler - click to show)You start falling apart, skin peeling away, fluids oozing out—and your companions transform too, in their attitude toward you, the guards becoming fawning and worshipful, wanting to taste your leavings, while the heir grows near-ecstatic. We’re leading up to something, to a conclusion, a revelation… except not, because the game ends before bringing any of this together; it’s another “Part 1” situation, weirdly common in this comp, but this one didn’t warn about that in the front matter, so I had no idea that it wasn’t a complete work in itself (okay, looking back at the comp page just now, there is a “Part 1: The Descent” subtitle [which here on IFDB is part of the blurb, making it even clearer], but in my defense the placement and formatting of the subtitles on that page has led my eyes to skip over them, so I hadn’t noticed it before). So while there’s certainly an interesting setup here, sadly it doesn’t go anywhere in this piece.

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