"Splashdown" is the first completed work of IF made by a veteran of the video game industry. According to Wikipedia, Paul Furio currently works for Microsoft, and that may explain why this game ended up with only 3 stars in my book. The story premise is interesting, the code is solid, but, like a lot of Microsoft software, it seems to be derivative of something better without bringing anything new to the table.
Strongly reminiscent of the Infocom titles "Planetfall" and "Suspended", "Splashdown" left me feeling vaguely unsatisfied at its end, perhaps because the evocation of those classics set my expectations too high.
Then again, maybe it's just because, as an IF Comp entry, this game is designed to be solved in about two hours. This piece is definitely in the "text adventure" category, and there's a limit to how much a puzzle game can achieve in the framework of an IF Comp entry's proscribed length. "Splashdown" hits that limit and leaves me wanting more.
Overall, this game was enjoyable, with many moments of discovery and interest. If it were expanded to a "feature-length" game, I would definitely revisit it.