Play it if: you have a sense of humor.
Don't play it if: you're under the impression that your time is too precious to bother with a game that isn't long, complex, or challenging.
I don't think a game has made me laugh that hard in ages!
There's only so much one can say about a game like this, because it has a very specific, fairly spoiler-iffic aim in mind. Discussing difficulty, the command system, and technical innovation would have no point. Suffice to say that it accomplishes its goal. It has some significant replay value: it's only on a second playthrough, observing the seemingly mundane yet rather precise way in which everything is described and reported, that you realize how tight the writing really is.
This is my first experience with Adam Cadre's work, and on the strength of this one alone I'm going to go check out some of his other stuff.