Gordebak has potential as a writer, but (as, I assume, a newcomer to interactive fiction) seems unfamiliar with I.F. conventions which might benefit his work. "What the Murderer Had Left" is a good example: in an interesting story about examining people and the exceptional qualities they may willingly or unwillingly express versus those they might hide, the PC has only a default description. Experienced players are likely to notice this, as X ME is one of the first things a lot of them might type.
Still, I think this is definitely worth the minute of your time it'll take to read through.