This is a short branching hyperlink game that is cyclical in nature and uses a new system called 'spiki'.
It's based on information theory and linguistics (not the exact terms the author uses but the general gist of things). Three characters with initials A, B, and C are in a constructed virtual world that simulates a version of England where they meander about and go in shops. New information is intruded in the form of a latin phrase that pops up.
Each option in the game is symbolic in the author's version of conversation theory, fulfilling an archetype like 'withdrawal' or 'elaboration'. One link instead corresponds to an external essay hosted on a different website.
The writing reminded me of GK Chesterton. Overall, I found it interesting as an intellectual exercise and as a text.