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The Crystal Valleys, land of myth: you, diplomat, are among the first of your people to see it in the flesh. You've spent most of your visit caught up in meetings and briefings, but today, the last day of your trip, you're free to explore. Learis, guardian of the city, accompanies you.
There's no time for enjoyment, though: You've messed up, and the weight of the stone between your fingers is an ever-present reminder. You need to get rid of it, and quick.
A short puzzle game made for Seedcomp, based off ilustreco's prompt Crystal Sprouts and Charm Cochran's prompt Inventory Puzzle.
Three endings.