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Review

Complex but compact illustrated minimalist adventuron game, February 15, 2025
Related reviews: 2-10 hours

This game is a great example of a game that uses minimalist techniques to make a satisfyingly long game.

You start the game with a mission that's backwards of most kid's movies I watched in the 90s: you have to save ghosts in a mansion that's going to be demolished to turn into a rainforest!

There's no real attempt at storytelling in a traditional sense; it's more like Scott Adams' Adventureland in that regard. There are several locations in a kind of 3-d grid, each with a couple of interesting objects. Commands are done with 1-2 words each (although occasional 3-word commands are allowed). Art is blocky and pixelated with low resolution, but is interactive and creative in the use of color.

I explored the world and had a good time, but got really stuck at only one ghost solved. I was dismayed and used hints for a bit, only to find that I had just not know the verb to use for 3 of the ghosts: PUT. The game has a VERBS command, so I recommend using that. Once I realized that, I decided to set aside the hints and proceed normally, and I found the last 3 or 4 ghosts on my own.

The endings are pretty good. Overall, a great game if you just want a wide variety of fun puzzles.

I will say that a lot of times objects and puzzles in one location will have an effect on something in the distance, so it can be useful to explore after doing something that didn't seem important at the time.

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