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About the Story
Fight the sea god's wrath to reclaim your throne, and free yourself from the ghosts of war. Will you live forever as a hero, a sovereign, or as a god?
This game, in my opinion, faithfully captures much of the feel of the Odyssey.
In it, you play a greek hero (or from a neighboring country), child of a god (which one is your parent is selectable), trying to get home after sacking Troy.
It recreates many of the familiar scenes but leaves several surprises. So, for instance, you can visit the Lotus eaters or the cave of the cyclops, but you could just as well end up recreating the Labors of Hercules.
This is currently one of the top contenders for 'Most underrated game' on the choice of games website, and it makes sense, both that it is underrated and that people like it.
It makes sense that it is underrated because it uses loss, failure, and fate for a stronger narrative. I've seen before that Choicescript games that focus on those tend to be less popular, since they make players feel like their choices either are wrong or don't matter.
On the other hand, they do combine to make an interesting tale, and I felt like the ending choices especially did a good job of setting up competing interests.
It was a bummer that the game sets you up as married and also as having many possible love interests. It's completely faithful to the original story, but it makes all romances besides your wife cheating.
Overall, the writing on this is strong, at the expense of reduced player freedom.
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