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Honorable Mention - Softworks AGT Competition 1991
The wizard Vartok has stolen a powerful artifact, and the Circle has gathered to summon a hero to retrieve it before he can unlock its secrets. The summoning fails, and they get you instead. Billed as a parody of Enchanter, but comes off more like an homage to it; contains a castle that's nearly identical in layout, although it's mostly empty. Lots of freedom in the early game, leading to straight linearity in the mid to end game. Extremely easy to waste resources you'll need later. Some bugs - after it sat on my hard drive for a while, I mysteriously became unable to buy certain items, even if I erased all my saves and started over. If this happens to you, I advise grabbing the source code and recompiling it yourself.
-- Carl Muckenhoupt
SynTax
It seems that the only thing you can do to start with is explore with caution in each direction. One way will get you lost in a complex maze; another will lead you to a dragon's lair as you enter a grand canyon. One of the first things that will catch your eye is the huge mound of gold and gems and other priceless treasures that lie in the centre of the cavern. The other thing to catch your eye is a huge, very old, very mean-looking red dragon that is on top of the mound. [...] This is a good cheap text adventure [...]
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