I spent a glorious year playing Curses with my nephew over Zoom. The puzzles are well-crafted and usually obvious in retrospect. Although it starts with wandering around your attic, pretty soon you have adventures in many locations, all of which are cleverly presented and contained. There is so much joy in the witty responses and the vocabulary-expanding descriptions. The in-game hint system (once you find it) is a delight.
We got frustrated mid-game with so many rooms and unused items that we couldn't figure out how to proceed. (Did we not have the right items yet? Did we miss some detail?) The community at intfiction.org provided a few crucial hints that helped us finish.
One can win the game without getting a full score -- perhaps that's a bug or a final "curse" that we can never resolve.